![]() It may not be particularly useful, but I've pastebin'd the iOS crash log here: Trigger the user interaction that will enable the Cloud Reco Behaviour and Image Target Behaviour (e.g. Aim the camera at your marker target, ensuring it is in focus and ready to scan.ĩ. It may or may not be important to set the name as a GUID and set the width to 1. Create a target in your Cloud database with any image that will achieve 5 stars. Also ensure the Cloud Reco Behaviour is using the desired access key(s) from your cloud databaseĥ. Set up the Vuforia configuration asset file to be linked to a License. (optional: set the focus mode to continuous auto)Ĥ. Ensure this is not possible until the Cloud Reco Behaviour initialise callback is triggered. Create a script that will enable these again on a user interaction event, such as a tap. Create a script that disables both of these once the Cloud Reco is initialisedģ. Setup a scene with a Vuforia Cloud Reco Behaviour and a linked Image Target Behaviour. It can be quite hard to replicate, but is more consistent on slower internet.ġ. The Target Finder seems to cause a crash if it finds cloud reco image target within a few frames of the cloud reco behaviour being enabled. ![]() Using Unity 2018.3.0f2, but experienced at least on 2018.2.11f1 as well. Description with steps to reproduce: The formatting doesn't seem great in the preview so I have pastebin'd this description just in case: -> <. ![]()
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